The Rules

Read the rules of the shit show

Introduction

Welcome to the shit show! You are the proud owner of a cloud migration and enablement project, which your company is counting on you to complete successfully. There are many forces (both good and not-so-good) who can and will exert their influence over your project. However, with a little bit of planning and a few metric tons of luck, you might just get the plane landed safely.

Clown Migration Plan is a strategic game for 1-4 players that pits you against a leadership team, trying to move all of your work items to done and increasing your influence before the project you’re on comes to an end. This game is supposed to be difficult, frustrating, satirical, and sarcastic. It’s intended to not only simulate certain real-world scenarios where you don’t necessarily get dealt a good hand (so to speak) and sometimes things beyond your control can and will impact what you’re trying to accomplish. How you adapt to the situations, leverage your Influence, acquire and use different resources, and stay resilient are skills that will benefit you in this game as well as in the field.

There is an element of truth to each card in this game. Some cards are closer to the truth than others, but they all represent people, events, projects, and interactions I’ve experienced while working in tech. I feel as though a large percentage of these experiences are shared by others in the field as well. It’s through this shared trauma that I want to help others discover shared outcomes and shared solutions.

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